Optional
breakOptional
ignoreWhether to ignore player's gamemode and consume durability anyways.
Optional
ignoreWhether to ignore enchantments when consuming durability.
Optional
slotThe slot to consume durability from. Defaults to the player's main hand.
Optional
valueThe amount of durability to consume. Defaults to 1.
Whether to suppress playing a sound when item breaks. Defaults to "random.break". If set to an empty string, no sound will be played.