OptionalbreakOptionalignoreWhether to ignore player's gamemode and consume durability anyways.
OptionalignoreWhether to ignore enchantments when consuming durability.
OptionalslotThe slot to consume durability from. Defaults to the player's main hand.
OptionalvalueThe amount of durability to consume. Defaults to 1.
Whether to suppress playing a sound when item breaks. Defaults to "random.break". If set to an empty string, no sound will be played.