Optional
Beta
bedsWork
bedsWork?: boolean
Optional
Beta
bonusChest
bonusChest?: boolean
Optional
Beta
cheats
cheats?: boolean
Optional
Beta
commandBlockEnabled
commandBlockEnabled?: boolean
Optional
Beta
commandBlockOutput
commandBlockOutput?: boolean
Optional
Beta
daylightCycle
Optional
Beta
difficulty
difficulty?: Difficulty
Optional
Beta
dimensionId
dimensionId?: string
Optional
Beta
disableWeather
disableWeather?: boolean
Optional
Beta
drowningDamage
drowningDamage?: boolean
Optional
Beta
educationEdition
educationEdition?: boolean
Optional
Beta
entitiesDropLoot
entitiesDropLoot?: boolean
Optional
Beta
exportType
Optional
Beta
fallDamage
fallDamage?: boolean
Optional
Beta
fireDamage
fireDamage?: boolean
Optional
Beta
fireSpreads
fireSpreads?: boolean
Optional
Beta
freezeDamage
freezeDamage?: boolean
Optional
Beta
friendlyFire
friendlyFire?: boolean
Optional
Beta
functionCommandLimit
functionCommandLimit?: number
Optional
Beta
gameMode
gameMode?: GameMode
Optional
Beta
hardcore
hardcore?: boolean
immediateRespawn?: boolean
Optional
Beta
insomnia
insomnia?: boolean
Optional
Beta
keepInventory
keepInventory?: boolean
Optional
Beta
lanVisibility
lanVisibility?: boolean
Optional
Beta
limitedCrafting
limitedCrafting?: boolean
Optional
Beta
maxCommandChainLength
maxCommandChainLength?: number
Optional
Beta
mobGriefing
mobGriefing?: boolean
Optional
Beta
mobLoot
mobLoot?: boolean
Optional
Beta
mobSpawning
mobSpawning?: boolean
Optional
Beta
multiplayerGame
multiplayerGame?: boolean
Optional
Beta
naturalRegeneration
naturalRegeneration?: boolean
Optional
Beta
playerAccess
Optional
Beta
playerPermissions
Optional
Beta
randomTickSpeed
randomTickSpeed?: number
Optional
Beta
recipeUnlocking
recipeUnlocking?: boolean
Optional
Beta
respawnBlocksExplode
respawnBlocksExplode?: boolean
Optional
Beta
respawnRadius
respawnRadius?: number
Optional
Beta
sendCommandFeedback
sendCommandFeedback?: boolean
Optional
Beta
showBorderEffect
showBorderEffect?: boolean
Optional
Beta
showCoordinates
showCoordinates?: boolean
Optional
Beta
showDaysPlayed
showDaysPlayed?: boolean
Optional
Beta
showDeathMessage
showDeathMessage?: boolean
showItemTags?: boolean
Optional
Beta
simulationDistance
simulationDistance?: number
Optional
Beta
sleepSkipPercent
sleepSkipPercent?: number
Optional
Beta
spawnPosition
spawnPosition?: Vector3
Optional
Beta
startingMap
startingMap?: boolean
Optional
Beta
tileDrops
tileDrops?: boolean
Optional
Beta
timeOfDay
timeOfDay?: number
Optional
Beta
tntExplodes
tntExplodes?: boolean
Optional
Beta
weather
weather?: number
Optional
Beta
worldName
worldName?: string