@minecraft/server
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    Class EntityIsShakingComponent

    When added, this component signifies that this entity is currently shaking.

    Hierarchy (View Summary)

    Index

    Properties

    Methods

    Properties

    entity: Entity

    The entity that owns this component. The entity will be undefined if it has been removed.

    typeId: string

    Identifier of the component.

    componentId: "minecraft:is_shaking" = 'minecraft:is_shaking'

    Methods

    • Returns boolean

      Whether the component is valid.

      This function is deprecated and will be removed in 2.0.0.

      Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.