@minecraft/server
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    Interface CameraFixedBoomOptionsBeta

    Options to control pivot points and offsets of the third person boom preset.

    interface CameraFixedBoomOptions {
        entityOffset?: Vector3;
        viewOffset?: Vector2;
    }
    Index

    Properties

    entityOffset?: Vector3

    Changes the pivot point to be <x, y, z> away from the player.

    viewOffset?: Vector2

    Offsets the camera from center by <x, y>.