@minecraft/server
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    Interface RawMessageBeta

    Defines a JSON structure that is used for more flexible.

    import { DimensionLocation, world, BlockPermutation, BlockComponentTypes } from '@minecraft/server';

    function placeTranslatedSign(location: DimensionLocation, text: string) {
    const signBlock = location.dimension.getBlock(location);

    if (!signBlock) {
    console.warn('Could not find a block at specified location.');
    return;
    }
    const signPerm = BlockPermutation.resolve('minecraft:standing_sign', { ground_sign_direction: 8 });
    signBlock.setPermutation(signPerm);

    const signComponent = signBlock.getComponent(BlockComponentTypes.Sign);
    if (signComponent) {
    signComponent.setText({ translate: 'item.skull.player.name', with: [text] });
    } else {
    console.error('Could not find a sign component on the block.');
    }
    }

    placeTranslatedSign(
    {
    dimension: world.getDimension('overworld'),
    x: 0,
    y: 0,
    z: 0,
    },
    'Steve',
    );
    import { world, DimensionLocation } from "@minecraft/server";
    import { MessageFormResponse, MessageFormData } from "@minecraft/server-ui";

    function showTranslatedMessageForm(
    log: (message: string, status?: number) => void,
    targetLocation: DimensionLocation
    ) {
    const players = world.getPlayers();

    const messageForm = new MessageFormData()
    .title({ translate: "permissions.removeplayer" })
    .body({ translate: "accessibility.list.or.two", with: ["Player 1", "Player 2"] })
    .button1("Player 1")
    .button2("Player 2");

    messageForm
    .show(players[0])
    .then((formData: MessageFormResponse) => {
    // player canceled the form, or another dialog was up and open.
    if (formData.canceled || formData.selection === undefined) {
    return;
    }

    log(`You selected ${formData.selection === 0 ? "Player 1" : "Player 2"}`);
    })
    .catch((error: Error) => {
    log("Failed to show form: " + error);
    return -1;
    });
    }
    import { world, BlockPermutation, BlockSignComponent, BlockComponentTypes, DimensionLocation } from "@minecraft/server";
    import { MinecraftBlockTypes } from "@minecraft/vanilla-data";

    function addTranslatedSign(log: (message: string, status?: number) => void, targetLocation: DimensionLocation) {
    const players = world.getPlayers();

    const dim = players[0].dimension;

    const signBlock = dim.getBlock(targetLocation);

    if (!signBlock) {
    log("Could not find a block at specified location.");
    return -1;
    }
    const signPerm = BlockPermutation.resolve(MinecraftBlockTypes.StandingSign, { ground_sign_direction: 8 });

    signBlock.setPermutation(signPerm);

    const signComponent = signBlock.getComponent(BlockComponentTypes.Sign) as BlockSignComponent;

    signComponent?.setText({ translate: "item.skull.player.name", with: [players[0].name] });
    }
    interface RawMessage {
        rawtext?: RawMessage[];
        score?: RawMessageScore;
        text?: string;
        translate?: string;
        with?: string[] | RawMessage;
    }
    Index

    Properties

    rawtext?: RawMessage[]

    Provides a raw-text equivalent of the current message.

    Provides a token that will get replaced with the value of a score.

    text?: string

    Provides a string literal value to use.

    translate?: string

    Provides a translation token where, if the client has an available resource in the players' language which matches the token, will get translated on the client.

    with?: string[] | RawMessage

    Arguments for the translation token. Can be either an array of strings or RawMessage containing an array of raw text objects.