@minecraft/server
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    Interface ItemCustomComponent

    Contains a set of events that will be raised for an item. This object must be bound using the ItemComponentRegistry.

    interface ItemCustomComponent {
        onBeforeDurabilityDamage?: (
            arg0: ItemComponentBeforeDurabilityDamageEvent,
            arg1: CustomComponentParameters,
        ) => void;
        onCompleteUse?: (
            arg0: ItemComponentCompleteUseEvent,
            arg1: CustomComponentParameters,
        ) => void;
        onConsume?: (
            arg0: ItemComponentConsumeEvent,
            arg1: CustomComponentParameters,
        ) => void;
        onHitEntity?: (
            arg0: ItemComponentHitEntityEvent,
            arg1: CustomComponentParameters,
        ) => void;
        onMineBlock?: (
            arg0: ItemComponentMineBlockEvent,
            arg1: CustomComponentParameters,
        ) => void;
        onUse?: (
            arg0: ItemComponentUseEvent,
            arg1: CustomComponentParameters,
        ) => void;
        onUseOn?: (
            arg0: ItemComponentUseOnEvent,
            arg1: CustomComponentParameters,
        ) => void;
    }
    Index

    Properties

    onBeforeDurabilityDamage?: (
        arg0: ItemComponentBeforeDurabilityDamageEvent,
        arg1: CustomComponentParameters,
    ) => void

    This function will be called when an item containing this component is hitting an entity and about to take durability damage.

    onCompleteUse?: (
        arg0: ItemComponentCompleteUseEvent,
        arg1: CustomComponentParameters,
    ) => void

    This function will be called when an item containing this component's use duration was completed.

    onConsume?: (
        arg0: ItemComponentConsumeEvent,
        arg1: CustomComponentParameters,
    ) => void

    This function will be called when an item containing this component is eaten by an entity.

    onHitEntity?: (
        arg0: ItemComponentHitEntityEvent,
        arg1: CustomComponentParameters,
    ) => void

    This function will be called when an item containing this component is used to hit another entity.

    onMineBlock?: (
        arg0: ItemComponentMineBlockEvent,
        arg1: CustomComponentParameters,
    ) => void

    This function will be called when an item containing this component is used to mine a block.

    onUse?: (arg0: ItemComponentUseEvent, arg1: CustomComponentParameters) => void

    This function will be called when an item containing this component is used by a player.

    onUseOn?: (
        arg0: ItemComponentUseOnEvent,
        arg1: CustomComponentParameters,
    ) => void

    This function will be called when an item containing this component is used on a block.