Tint logic applied to a block or part of a block. The color may vary when a world position is part of the context, as biomes often have an influence on the resulting tint.
Specifies a birch foliage tint method.
Specifies a default foliage tint method.
Specifies a dry foliage tint method.
Specifies an evergreen foliage tint method.
Specifies a grass tint method.
Specifies no tint method, resulting in a white tint.
Specifies a water tint method.
Rc
Tint logic applied to a block or part of a block. The color may vary when a world position is part of the context, as biomes often have an influence on the resulting tint.