@minecraft/server
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    Class RandomRegionalDifficultyChanceConditionBeta

    Loot item condition that applies a given value to the chances that loot will drop, modified by the region the drop is happening within.

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    Properties

    Properties

    maxChance: number

    The base chance, from 0.0-1.0, that loot will drop. Will be modified by the current region's multiplier.