@minecraft/server
    Preparing search index...

    Class EntityOnFireComponent

    When present on an entity, this entity is on fire.

    import { system, EntityOnFireComponent, EntityComponentTypes, DimensionLocation } from '@minecraft/server';
    import { MinecraftEntityTypes } from '@minecraft/vanilla-data';

    function setOnFire(log: (message: string, status?: number) => void, targetLocation: DimensionLocation) {
    const skelly = targetLocation.dimension.spawnEntity(MinecraftEntityTypes.Skeleton, targetLocation);

    skelly.setOnFire(20, true);

    system.runTimeout(() => {
    const onfire = skelly.getComponent(EntityComponentTypes.OnFire) as EntityOnFireComponent;
    log(onfire?.onFireTicksRemaining + ' fire ticks remaining.');

    skelly.extinguishFire(true);
    log('Never mind. Fire extinguished.');
    }, 20);
    }

    Hierarchy (View Summary)

    Index

    Properties

    entity: Entity

    The entity that owns this component. The entity will be undefined if it has been removed.

    This property can throw when used.

    InvalidEntityError

    isValid: boolean

    Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.

    onFireTicksRemaining: number

    The number of ticks remaining before the fire goes out.

    typeId: string

    Identifier of the component.

    componentId: "minecraft:onfire" = 'minecraft:onfire'