This function can't be called in restricted-execution mode.
This function can be called in early-execution mode.
import {
world,
system,
BlockPermutation,
BlockPistonState,
PistonActivateAfterEvent,
DimensionLocation,
} from '@minecraft/server';
import { MinecraftBlockTypes } from '@minecraft/vanilla-data';
function pistonAfterEvent(log: (message: string, status?: number) => void, targetLocation: DimensionLocation) {
// set up a couple of piston blocks
const piston = targetLocation.dimension.getBlock(targetLocation);
const button = targetLocation.dimension.getBlock({
x: targetLocation.x,
y: targetLocation.y + 1,
z: targetLocation.z,
});
if (piston === undefined || button === undefined) {
log('Could not find block at location.');
return -1;
}
piston.setPermutation(BlockPermutation.resolve(MinecraftBlockTypes.Piston).withState('facing_direction', 3));
button.setPermutation(BlockPermutation.resolve(MinecraftBlockTypes.AcaciaButton).withState('facing_direction', 1));
world.afterEvents.pistonActivate.subscribe((pistonEvent: PistonActivateAfterEvent) => {
const eventLoc = pistonEvent.piston.block.location;
if (eventLoc.x === targetLocation.x && eventLoc.y === targetLocation.y && eventLoc.z === targetLocation.z) {
log(
'Piston event at ' +
system.currentTick +
(pistonEvent.piston.isMoving ? ' Moving' : '') +
(pistonEvent.piston.state === BlockPistonState.Expanding ? ' Expanding' : '') +
(pistonEvent.piston.state === BlockPistonState.Expanded ? ' Expanded' : '') +
(pistonEvent.piston.state === BlockPistonState.Retracting ? ' Retracting' : '') +
(pistonEvent.piston.state === BlockPistonState.Retracted ? ' Retracted' : '')
);
}
});
}
Manages callbacks that are connected to piston activations.