@bedrock-oss/bedrock-boost

bedrock-boost

A utility library to streamline the development process for Minecraft Bedrock's Script API, providing essential tools for vector operations, polyfills, and time measurements.

Features

  1. Vec3 Class: Simplify and enhance vector operations.
  2. playerPolyfill: Implements unsupported functions in Player class. Currently supports:
    • applyImpulse: Apply an impulse to a player.
  3. consolePolyfill: Enhance console.log to display messages in the chat as well.
  4. Timings Class: Granular time measurement made easy. Functions include:
    • begin(operation:string): Begin a timing operation.
    • end(): Conclude the timing operation.

Installation

npm install @bedrock-oss/bedrock-boost

Usage

Vec3 Class

import { Vec3 } from "@bedrock-oss/bedrock-boost";
import { world } from "@minecraft/server";

world.beforeEvents.itemUse.subscribe((event) => {

event.source.applyImpulse(Vec3.from(event.source.getViewDirection()).setY(0).normalize().multiply(2));
})

playerPolyfill

import { Direction, world } from "@minecraft/server";
import { Vec3 } from "@bedrock-oss/bedrock-boost";
import "@bedrock-oss/bedrock-boost/playerPolyfill"

world.getAllPlayers().forEach(player => {
// Apply an impulse to the player
player.applyImpulse(Vec3.from(Direction.Up).multiply(2));
});

consolePolyfill

import "@bedrock-oss/bedrock-boost/consolePolyfill"

// Log messages in the game world
console.log("Hello, Minecraft World!");

Timings Class

import { Timings } from "@bedrock-oss/bedrock-boost"

Timings.begin("big operation 1");
// Some operations...
// Beginning another operation will automatically end the previous one
Timings.begin("big operation 2");
// Some operations...
Timings.end();

Contributing

Feel free to raise an issue or submit a pull request if you have any improvements or features to suggest.

License

This project is licensed under the MIT License.