Ray: {
cursorBlockLocation: minecraftserver.Vector3;
direction: minecraftserver.Vector3;
location: minecraftserver.Vector3;
rayHit: boolean;
}
Type declaration
-
cursorBlockLocation: minecraftserver.Vector3
-
direction: minecraftserver.Vector3
-
location: minecraftserver.Vector3
-
rayHit: boolean
Ray representing a direction from a set location. This location typically corresponds to the location of a mouse click performed on the client.