Properties
Optional bindPositionToBlockCursor
bindPositionToBlockCursor?: boolean
Optional collisionOffset
collisionOffset?: Vector3
Optional collisionRadius
collisionRadius?: number
Optional lockToSurface
lockToSurface?: boolean
Optional selectable
selectable?: boolean
Optional snapToBlockLocation
snapToBlockLocation?: boolean
Optional stateChangeEvent
stateChangeEvent?: ((arg) => void)
Optional visible
visible?: boolean