Properties
Optional
bindPositionToBlockCursor
bindPositionToBlockCursor?: boolean
Optional
collisionOffset
collisionOffset?: Vector3
Optional
collisionRadius
collisionRadius?: number
Optional
lockToSurface
lockToSurface?: boolean
Optional
selectable
selectable?: boolean
Optional
snapToBlockLocation
snapToBlockLocation?: boolean
Optional
stateChangeEvent
stateChangeEvent?: ((arg) => void)
Optional
visible
visible?: boolean