Protected
constructorReadonly
eventsContains a set of events that are applicable for the lifecycle of items in the Minecraft system.
Function callback to run when the tickDelay time criteria is met.
An opaque identifier that can be used with the clearRun
function to cancel the execution of this run.
Runs a specified function at a future time. This is frequently used to implement delayed behaviors and game loops.
A class that provides system-level events and functions.