Class EntitySkinIdComponentBeta

Skin Id value. Can be used to differentiate skins, such as base skins for villagers.

Hierarchy

Constructors

Properties

Constructors

Properties

typeId: string

Identifier of this component. Should always be minecraft:skin_id.

value: number

The identifier of the skin. By convention, 0 is the identifier of the base skin.

componentId: "minecraft:skin_id" = 'minecraft:skin_id'

Identifier of this component. Should always be minecraft:skin_id.