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CommandBeta
CommandControls whether command blocks can execute commands.
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DoControls whether the day and night cycles progress.
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DoControls whether non-mob entities do drops. ie. Item Frame
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DoControls whether fire spreads.
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DoControls whether players immediately respawn or are shown the death screen.
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DoControls whether players deal with the effects of not sleeping (such as Phantom spawning).
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DoDetermines whether players should be able to craft only those recipes that they've unlocked first - when dolimitedcrafting is set to true.
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DoControls whether mobs drop loot.
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DoControls whether mobs spawn naturally in the world.
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DoControls whether blocks drop items when destroyed.
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DoControls whether the weather can change naturally.
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DrowningControls whether entities take damage from drowning.
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FallControls whether entities take damage from falling.
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FireControls whether entities take damage from fire.
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FreezeControls whether there is damage from freezing.
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FunctionThe maximum number of commands that can be executed simultaneously by the /function command.
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KeepControls whether players keep their inventories when they die.
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MaxThe maximum number of chained commands that can execute per tick.
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MobControls whether mob griefing can happen in the world. Example: A Creeper explosion destroying blocks.
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NaturalControls whether players can regenerate health.
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PlayersThe percentage of players required to be sleeping in order to advance to the next day.
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ProjectilesControls whether projectiles (entities with a projectile component, like Arrows, thrown Tridents or Fireworks) can destroy certain blocks that support this interaction (such as Chorus Fruit, Dripstone or Decorated Pots). Restrictions on which projectiles can destroy certain blocks apply.
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PvpControls whether players can damage each other.
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RandomControls how frequently random ticks occur. A value of 0 or less will disable random ticks. The default value is 1.
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RecipesControls whether built-in (vanilla) recipes automatically unlock as the player progresses through the game (one alternative to this is to use the /recipe command based on custom gameplay logic.)
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RespawnControls whether respawn blocks (e.g. Bed, Respawn Anchor) explode in other dimensions.
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SendControls whether command output is displayed to players. Also controls whether Command Block output is stored by default.
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ShowControls whether Border Block effects are shown.
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ShowControls whether player coordinates are displayed.
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ShowControls whether death messages are displayed in chat.
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ShowControls whether standard player notifications for recipes will show. When set to false, 'player unlocked recipes' are no longer sent as player notifications.
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ShowControls whether item tags are shown. E.g. 'Can Place On', 'Can Destroy', item lock icons, etc.
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SpawnThe block radius from world spawn that a player is allowed to spawn in. Does not affect Adventure mode. The default value is 10 blocks.
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TntAffects whether TNT blocks can be lit.
Remarks
Whether command blocks should notify admins when they perform commands.