Private constructorReadonly entityThe entity that owns this component. The entity will be undefined if it has been removed.
Readonly getReturns a set of items that can be used to tame this entity.
This property can throw when used.
Readonly isReturns true if the entity is tamed by player.
This property can throw when used.
Readonly probabilityThe chance of taming the entity with each item use between 0.0 and 1.0, where 1.0 is 100%
This property can throw when used.
Optional Readonly tamedReturns the player that has tamed the entity, or 'undefined' if entity is not tamed.
This property can throw when used.
Optional Readonly tamedReturns the id of player that has tamed the entity, or 'undefined' if entity is not tamed.
This property can throw when used.
Readonly typeIdentifier of the component.
Static Readonly componentWhether the component is valid.
This function is deprecated and will be removed in 2.0.0.
Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.
The player that this entity should be tamed by.
Returns true if the entity was tamed.
Set this entity as tamed by the given player.
This function can't be called in read-only mode.
This function can throw errors.
Defines the rules for an entity to be tamed by the player.