Beta Private constructorReadonly buttonThis event fires when a button is pushed.
Readonly Beta entityThis event fires when an entity dies.
Readonly Beta entityReadonly Beta entityReadonly Beta entityReadonly Beta entityThis event fires when an entity is hurt (takes damage).
Readonly leverReadonly playerThis event fires when a player joins a world. See also playerSpawn for another related event you can trap for when a player is spawned the first time within a world.
Readonly playerThis event fires when a player leaves a world.
Readonly playerThis event fires when a player spawns or respawns. Note that an additional flag within this event will tell you whether the player is spawning right after join vs. a respawn.
Readonly Beta pressureReadonly Beta pressureReadonly Beta targetReadonly Beta trip
Contains a set of events that are available across the scope of the World.