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@minecraft/server
@minecraft/server
LocationInUnloadedChunkError
Class LocationInUnloadedChunkError
Beta
Hierarchy
Error
LocationInUnloadedChunkError
Index
Constructors
constructor
Properties
message
name
stack?
Constructors
Private
constructor
new
Location
In
Unloaded
Chunk
Error
(
)
:
LocationInUnloadedChunkError
Returns
LocationInUnloadedChunkError
Properties
message
message
:
string
name
name
:
string
Optional
stack
stack
?:
string
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constructor
message
name
stack
@minecraft/server
Direction
Display
Slot
Id
Easing
Type
Entity
Damage
Cause
Entity
Initialization
Cause
Equipment
Slot
Game
Mode
Item
Lock
Mode
Moon
Phase
Objective
Sort
Order
Scoreboard
Identity
Type
Script
Event
Source
Time
Of
Day
Weather
Type
Block
Block
Component
Block
Event
Block
Inventory
Component
Block
Permutation
Button
Push
After
Event
Button
Push
After
Event
Signal
Camera
Command
Error
Command
Result
Component
Container
Dimension
Effect
Effect
Type
Entity
Entity
Attribute
Component
Entity
Base
Movement
Component
Entity
Can
Climb
Component
Entity
Can
Fly
Component
Entity
Can
Power
Jump
Component
Entity
Color
Component
Entity
Component
Entity
Die
After
Event
Entity
Die
After
Event
Signal
Entity
Equippable
Component
Entity
Fire
Immune
Component
Entity
Floats
In
Liquid
Component
Entity
Flying
Speed
Component
Entity
Friction
Modifier
Component
Entity
Ground
Offset
Component
Entity
Healable
Component
Entity
Health
Changed
After
Event
Entity
Health
Changed
After
Event
Signal
Entity
Health
Component
Entity
Hit
Block
After
Event
Entity
Hit
Block
After
Event
Signal
Entity
Hit
Entity
After
Event
Entity
Hit
Entity
After
Event
Signal
Entity
Hurt
After
Event
Entity
Hurt
After
Event
Signal
Entity
Inventory
Component
Entity
Is
Baby
Component
Entity
Is
Charged
Component
Entity
Is
Chested
Component
Entity
Is
Dyeable
Component
Entity
Is
Hidden
When
Invisible
Component
Entity
Is
Ignited
Component
Entity
Is
Illager
Captain
Component
Entity
Is
Saddled
Component
Entity
Is
Shaking
Component
Entity
Is
Sheared
Component
Entity
Is
Stackable
Component
Entity
Is
Stunned
Component
Entity
Is
Tamed
Component
Entity
Item
Component
Entity
Load
After
Event
Entity
Load
After
Event
Signal
Entity
Mark
Variant
Component
Entity
Movement
Amphibious
Component
Entity
Movement
Basic
Component
Entity
Movement
Fly
Component
Entity
Movement
Generic
Component
Entity
Movement
Hover
Component
Entity
Movement
Jump
Component
Entity
Movement
Skip
Component
Entity
Push
Through
Component
Entity
Remove
After
Event
Entity
Remove
After
Event
Signal
Entity
Remove
Before
Event
Entity
Remove
Before
Event
Signal
Entity
Scale
Component
Entity
Skin
Id
Component
Entity
Spawn
After
Event
Entity
Spawn
After
Event
Signal
Entity
Variant
Component
Entity
Wants
Jockey
Component
Feed
Item
Feed
Item
Effect
IButton
Push
After
Event
Signal
ILever
Action
After
Event
Signal
IPlayer
Join
After
Event
Signal
IPlayer
Leave
After
Event
Signal
IPlayer
Spawn
After
Event
Signal
Item
Complete
Use
After
Event
Item
Complete
Use
After
Event
Signal
Item
Component
Item
Release
Use
After
Event
Item
Release
Use
After
Event
Signal
Item
Stack
Item
Start
Use
After
Event
Item
Start
Use
After
Event
Signal
Item
Start
Use
On
After
Event
Item
Start
Use
On
After
Event
Signal
Item
Stop
Use
After
Event
Item
Stop
Use
After
Event
Signal
Item
Stop
Use
On
After
Event
Item
Stop
Use
On
After
Event
Signal
Item
Type
Item
Use
After
Event
Item
Use
After
Event
Signal
Item
Use
Before
Event
Item
Use
Before
Event
Signal
Item
Use
On
After
Event
Item
Use
On
After
Event
Signal
Item
Use
On
Before
Event
Item
Use
On
Before
Event
Signal
Lever
Action
After
Event
Lever
Action
After
Event
Signal
Location
In
Unloaded
Chunk
Error
Location
Out
Of
World
Boundaries
Error
Minecraft
Dimension
Types
Molang
Variable
Map
Player
Player
Break
Block
After
Event
Player
Break
Block
After
Event
Signal
Player
Break
Block
Before
Event
Player
Break
Block
Before
Event
Signal
Player
Join
After
Event
Player
Join
After
Event
Signal
Player
Leave
After
Event
Player
Leave
After
Event
Signal
Player
Place
Block
After
Event
Player
Place
Block
After
Event
Signal
Player
Spawn
After
Event
Player
Spawn
After
Event
Signal
Pressure
Plate
Pop
After
Event
Pressure
Plate
Pop
After
Event
Signal
Pressure
Plate
Push
After
Event
Pressure
Plate
Push
After
Event
Signal
Projectile
Hit
Block
After
Event
Projectile
Hit
Block
After
Event
Signal
Projectile
Hit
Entity
After
Event
Projectile
Hit
Entity
After
Event
Signal
Scoreboard
Scoreboard
Identity
Scoreboard
Objective
Scoreboard
Score
Info
Screen
Display
Script
Event
Command
Message
After
Event
Script
Event
Command
Message
After
Event
Signal
System
System
After
Events
Target
Block
Hit
After
Event
Target
Block
Hit
After
Event
Signal
Trip
Wire
Trip
After
Event
Trip
Wire
Trip
After
Event
Signal
World
World
After
Events
World
Before
Events
Block
Event
Options
Block
Hit
Information
Block
Raycast
Hit
Block
Raycast
Options
Camera
Default
Options
Camera
Ease
Options
Camera
Fade
Options
Camera
Fade
Time
Options
Camera
Set
Facing
Options
Camera
Set
Location
Options
Camera
Set
Pos
Options
Camera
Set
Rot
Options
Dimension
Location
Entity
Apply
Damage
By
Projectile
Options
Entity
Apply
Damage
Options
Entity
Damage
Source
Entity
Effect
Options
Entity
Event
Options
Entity
Hit
Information
Entity
Query
Options
Entity
Query
Score
Options
Entity
Raycast
Hit
Entity
Raycast
Options
Music
Options
Player
Sound
Options
RGB
RGBA
Raw
Message
Raw
Message
Score
Scoreboard
Objective
Display
Options
Script
Event
Message
Filter
Options
Teleport
Options
Title
Display
Options
Vector2
Vector3
World
Sound
Options
Moon
Phase
Count
system
world