Class EntityAgeableComponent

Adds a timer for the entity to grow up. It can be accelerated by giving the entity the items it likes as defined by feedItems.

Hierarchy

Constructors

Properties

dropItems: string[]

List of items that the entity drops when it grows up.

Throws

This property can throw when used.

duration: number

Amount of time before the entity grows up, -1 for always a baby.

Throws

This property can throw when used.

List of items that can be fed to the entity. Includes 'item' for the item name and 'growth' to define how much time it grows up by.

Throws

This property can throw when used.

growUp: Trigger

Event to run when this entity grows up.

Throws

This property can throw when used.

typeId: string

Identifier of this component. Should always be minecraft:ageable.

componentId: "minecraft:ageable" = 'minecraft:ageable'

Identifier of this component. Should always be minecraft:ageable.