Class EntityLeashableComponentBeta

Allows this entity to be leashed and defines the conditions and events for this entity when is leashed.

Hierarchy

Constructors

Properties

Methods

Constructors

Properties

softDistance: number

Distance in blocks at which the 'spring' effect starts acting to keep this entity close to the entity that leashed it.

Throws

This property can throw when used.

typeId: string
componentId: "minecraft:leashable" = 'minecraft:leashable'

Identifier of this component. Should always be minecraft:leashable.

Methods

  • Parameters

    • leashHolder: Entity

      The entity to leash this entity to.

    Returns void

    Remarks

    Leashes this entity to another entity.

    Throws

    This function can throw errors.

  • Returns void

    Remarks

    Unleashes this entity if it is leashed to another entity.

    Throws

    This function can throw errors.