Class WorldAfterEvents

Contains a set of events that are available across the scope of the World.

Hierarchy

  • WorldAfterEvents

Constructors

Properties

Remarks

This event fires when a button is pushed.

Remarks

This event fires when a player joins a world. See also playerSpawn for another related event you can trap for when a player is spawned the first time within a world.

Remarks

This event fires when a player leaves a world.

Remarks

This event fires when a player spawns or respawns. Note that an additional flag within this event will tell you whether the player is spawning right after join vs. a respawn.