Class EntityMovementAmphibiousComponent

When added, this movement control allows the mob to swim in water and walk on land.

Hierarchy

Constructors

Properties

Constructors

Properties

maxTurn: number
typeId: string

Remarks

Identifier of the component.

componentId: "minecraft:movement.amphibious" = 'minecraft:movement.amphibious'

Remarks

Identifier of this component. Should always be minecraft:movement.amphibious.