Class EntityIsSaddledComponent

When added, this component signifies that this entity is currently saddled.

Hierarchy

Constructors

Properties

Constructors

Properties

entity: Entity

Remarks

The entity that owns this component.

typeId: string

Remarks

Identifier of the component.

componentId: "minecraft:is_saddled" = 'minecraft:is_saddled'

Remarks

Identifier of this component. Should always be minecraft:is_saddled.