Class EntityCanPowerJumpComponent

When added, this component signifies that the entity can power jump like the horse does within Minecraft.

Hierarchy

Constructors

Properties

Methods

Constructors

Properties

entity: Entity

Remarks

The entity that owns this component.

typeId: string

Remarks

Identifier of the component.

componentId: "minecraft:can_power_jump" = 'minecraft:can_power_jump'

Methods

  • Beta

    Returns boolean

    Whether the component is valid.

    Remarks

    Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.