Class PropertyRegistryBeta

Provides methods that should be used within the World Initialize event to register dynamic properties that can be used and stored within Minecraft.

Hierarchy

  • PropertyRegistry

Constructors

Methods

  • Parameters

    Returns void

    Remarks

    Registers a dynamic property for a particular entity type (e.g., a minecraft:skeleton.).

    This function can't be called in read-only mode.

    Throws

    This function can throw errors.

  • Parameters

    Returns void

    Remarks

    Registers a globally available dynamic property for a world.

    This function can't be called in read-only mode.

    Throws

    This function can throw errors.