Class EntityMovementSwayComponentBeta

When added, this move control causes the mob to sway side to side giving the impression it is swimming.

Hierarchy

Constructors

Properties

entity: Entity

Remarks

The entity that owns this component.

maxTurn: number
swayAmplitude: number

Remarks

Amplitude of the sway motion.

Throws

This property can throw when used.

swayFrequency: number

Remarks

Amount of sway frequency.

Throws

This property can throw when used.

typeId: string

Remarks

Identifier of the component.

componentId: "minecraft:movement.sway" = 'minecraft:movement.sway'

Methods

  • Beta

    Returns boolean

    Whether the component is valid.

    Remarks

    Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.