Class EntityFrictionModifierComponentBeta

Defines how much friction affects this entity.

Hierarchy

Constructors

Properties

Constructors

Properties

typeId: string
value: number

The higher the number, the more the friction affects this entity. A value of 1.0 means regular friction, while 2.0 means twice as much.

componentId: "minecraft:friction_modifier" = 'minecraft:friction_modifier'

Identifier of this component. Should always be minecraft:friction_modifier.