Class EntityScaleComponentBeta

Sets the entity's visual size.

Hierarchy

Constructors

Properties

Constructors

Properties

typeId: string
value: number

The value of the scale. 1.0 means the entity will appear at the scale they are defined in their model. Higher numbers make the entity bigger.

componentId: "minecraft:scale" = 'minecraft:scale'

Identifier of this component. Should always be minecraft:scale.