Class EntityMarkVariantComponentBeta

Additional variant value. Can be used to further differentiate variants.

Hierarchy

Constructors

Properties

Constructors

Properties

typeId: string
value: number

Remarks

The identifier of the variant. By convention, 0 is the identifier of the base entity.

This property can't be edited in read-only mode.

componentId: "minecraft:mark_variant" = 'minecraft:mark_variant'

Remarks

Identifier of this component. Should always be minecraft:mark_variant.