Class EntityPushThroughComponentBeta

Sets the distance through which the entity can push through.

Hierarchy

Constructors

Properties

Constructors

Properties

typeId: string
value: number

Remarks

The value of the entity's push-through, in blocks.

This property can't be edited in read-only mode.

componentId: "minecraft:push_through" = 'minecraft:push_through'

Remarks

Identifier of this component. Should always be minecraft:push_through.