Class EntityVariantComponentBeta

Used to differentiate the component group of a variant of an entity from others. (e.g. ocelot, villager).

Hierarchy

Constructors

Properties

Constructors

Properties

typeId: string
value: number

Remarks

The identifier of the variant. By convention, 0 is the identifier of the base entity.

Throws

This property can throw when used.

componentId: "minecraft:variant" = 'minecraft:variant'

Remarks

Identifier of this component. Should always be minecraft:variant.