Beta
Protected
constructorRegisters a dynamic property for a particular entity type (e.g., a minecraft:skeleton.).
This function can't be called in read-only mode.
This function can throw errors.
Registers a globally available dynamic property for a world.
This function can't be called in read-only mode.
This function can throw errors.
Provides methods that should be used within the World Initialize event to register dynamic properties that can be used and stored within Minecraft.